Falso Sport
"Before, it was like this; now, it is like that." This recurring phrase in the work raises the question: what was like this, and now is like that? Through this wordplay, we glimpse a recurring theme in Segal’s works: a subtler, less persuasive form of magic—the trick. Falso Sport is filled with visual games, presented as yet another instance of assembly and editing. In its persistent exposure of the artificiality of images—mostly cardboard models of intentionally precarious realism—the work reveals a power dynamic that dictates what is shown and what remains hidden.
Storyline
"Before, it was like this; now, it is like that." This recurring phrase in the work raises the question: what was like this, and now is like that? Through this wordplay, we glimpse a recurring theme in Segal’s works: a subtler, less persuasive form of magic—the trick. Falso Sport is filled with visual games, presented as yet another instance of assembly and editing. In its persistent exposure of the artificiality of images—mostly cardboard models of intentionally precarious realism—the work reveals a power dynamic that dictates what is shown and what remains hidden.
Phosphor
7.4Return
6.5House
5.2Female Urologists 3
5.3Star!
6.9Return
6.1Star
7.6XMAS
7.6Two Evil Eyes
6.1Return
6.5Zombie Fight Club
5.6Carry On Jack
5.9Return
6.6Darkland: The Return
6.5Gui shu
8.0Taxi 4
5.6The Making of 'Terminator 2: Judgment Day'
7.0Hunter × Hunter Pilot
8.9The Fixies: Top Secret
6.9Object: Alimony
6.0