Placeholder
An experimental Virtual Reality project that explored potentials for narrative action on the part of players in a simulated landscape. The work incorporated elements of local mythology and actual locations in the Canadian Rockies. Three-dimensional videographic scene elements, spatialized sounds and voices, and simple character animation were employed to construct places in a virtual environment that could be visited concurrently by two physically remote participants wearing head-mounted displays. Produced at the Banff Centre for the Arts in collaboration with Brenda Laurel.
Storyline
An experimental Virtual Reality project that explored potentials for narrative action on the part of players in a simulated landscape. The work incorporated elements of local mythology and actual locations in the Canadian Rockies. Three-dimensional videographic scene elements, spatialized sounds and voices, and simple character animation were employed to construct places in a virtual environment that could be visited concurrently by two physically remote participants wearing head-mounted displays. Produced at the Banff Centre for the Arts in collaboration with Brenda Laurel.