Computer Warriors: The Adventure Begins
When a mechanical arm at Parallax Computer Systems drops a software cartridge and inserts itself in its place, it creates a power surge that turns four programs into viruses: Megahert, the leader; Indexx, his advisor; Null, a lackey, and the uncontrollable Minus. The Parallax Computer responds by activating four Computer Warriors, Romm, Gridd, Micron, and Scanner. All eight ride on circuitboard gliders. The Computer Warriors chase the viruses into a telecomm port, and Romm believes the viruses neutralized in the explosion, but they have escaped into the material world and discovered the ability to convert household objects for their own use. Scanner discovers this and the Computer Warriors learn to do the same, capturing the viruses each on his own CD Rom.
Storyline
When a mechanical arm at Parallax Computer Systems drops a software cartridge and inserts itself in its place, it creates a power surge that turns four programs into viruses: Megahert, the leader; Indexx, his advisor; Null, a lackey, and the uncontrollable Minus. The Parallax Computer responds by activating four Computer Warriors, Romm, Gridd, Micron, and Scanner. All eight ride on circuitboard gliders. The Computer Warriors chase the viruses into a telecomm port, and Romm believes the viruses neutralized in the explosion, but they have escaped into the material world and discovered the ability to convert household objects for their own use. Scanner discovers this and the Computer Warriors learn to do the same, capturing the viruses each on his own CD Rom.
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