Hardly Working

2022 21min

An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.

Storyline

An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.

Released
August 3, 2022
Runtime
21min
Language
English
Production
Total Refusal, Kunsthaus Graz, Land Steiermark, department 9 - Culture, Europe, Ext. Relations, Bundesministerium für Kunst, Kultur, öffentlichen Dienst und Sport, Werkleitz Gesellschaft, European Media Art Platform, Creative Europe Media